Friday, December 14, 2012

Case Study on Diablo 3

I make up my mind, deciding to share some of the stuffs that can help others in the process of making their own cg creations. And hoping to improve my writing.




I saw this on gametrailers, they were speaking on the creation of Diablo 3 CG trailer. It features realistic characters and settings, non cartoony. On my final year project, i make a small case study base on it. They do show about the creation of SSS(sub surface scattering) human skin etc, materials & various stuffs.



Found this new one that i haven't watch yet.

Even though Diablo 3 has a unbelievable lousy story and characters, the creation process is quite interesting.

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